![]() ![]() Meanwhile, resolution mode aims for a native 3840x2160 but does so with a half-rate refresh, busting down the action to 30fps (with rare frame-pacing issues). ![]() The trade-off for not going for a true native 4K is that everything targets 60fps with full v-sync. Tackling normal mode first, Series X renders this at native 1440p, with no dynamic resolution scaling. Three modes are on offer: normal, high resolution and high frame-rate. A first look at Yakuza: Like a Dragon, as presented on Xbox Series X. Similar to Dirt 5, the studio's answer to the great next-gen question is simple: it's all down to user choice in how that extra horsepower is utilised. The cost of this upgrade came via performance being lowered to 30fps on console: even on PC, the Dragon Engine is challenging to say that least, while PS4 Pro targets 1080p30 and often can't maintain its performance level. Designed from the ground up for PS4, it gives vastly updated animations on characters along with physically based rendering and advanced lighting. It makes a welcome leap away from the series' usual focus on Tokyo to lend new leading man Ichiban Kasuga a fresh canvas and obviously, it's a good jumping on point for newcomers to the series.Īrriving on Series S and X this year, the developers have good cause to tap into their existing Dragon Engine, as introduced in Yakuza 6, Judgment and Kiwami 2. The city that sets the stage also sees something of a revolution we see Like a Dragon move to a newly-rendered district of Yokohama for this outing. In fact, by selecting moves from a skill list, it gives the studio license to really go all in with some of the most over-the-top ideas yet in the series. It's Yakuza broken down and rebuilt, but, crucially it all works the menus are clearly laid out, and it's a welcome change of pace. Enemies can interrupt a move, based on location - though direct movement is out of your control. Player positioning factors in during battle too: running past bikes can cue an extra attack. You can assign jobs to each team member, giving every character stat boosts and nerfs, or different abilities. The engine fundamentals are the same as Yakuza Judgment before it, and so world exploration will be familiar to Yakuza fans, even if the move to turn-based battling adds a layer of strategy we've not seen before. In truth, the shift from brawler to a turn-based format has turned out to be seamless enough. The move into RPG territory is a bold one. The preview build we have concentrates on chapter five - some way into the game, but with enough progress to get to know the new cast and the Yokohama setting. Interestingly, Like a Dragon is already available in Japan for PS4 only, but the upcoming Western release turns to all formats at once - including Xbox Series S, X and PC (though curiously, PS5 is delayed to next year). But does it deliver entirely on all counts? And to what extent is this making the most of Series X for launch? It also lands on Series X with clear boosts over existing consoles: adding 4K support, offering 60fps, and also hastening its loading times. It's a time for overhaul, and this is the series' most daring reinvention yet. Developed by Ryu Ga Gotoku Studio, Like a Dragon - also known as Yakuza 7 in Japan - moves to experimental new ground by replacing the usual 3D brawling mechanics with turn-based RPG battling. Yes, much like our recent preview of Dirt 5, it seems Series X's lineup so far has a trend towards giving players more ways to play - and that's no bad thing. A new story scenario, entitled "The Majima Saga" features recurring series anti-hero Goro Majima as a playable character. The Cabaret Club minigame from Yakuza 0 returns, as does the Clan Creator from Yakuza 6, bringing in New Japan Pro-Wrestling stars Keiji Mutoh, Masahiro Chono, Riki Choshu, Genichiro Tenryu, and Tatsumi Fujinami.Yakuza: Like a Dragon has Sega's much-loved series taking to the new generation in style, an Xbox Series X launch title that offers multiple ways to tap into its power. Combat is based on that previously seen in Yakuza 6, though with a variety of new moves and special cinematic 'Heat Moves'. The player controls series protagonist Kazuma Kiryu as they explore the fictional Japanese districts of Kamurocho, Tokyo and Sotenbori, Osaka, based on the real life locations of Kabukicho and Dōtonbori, respectively. Similar to the previous remake title, Yakuza Kiwami, Kiwami 2 follows the same plot structure of Yakuza 2 while adding new gameplay features and enhancements from later titles, as well as new story elements to resolve confusing plot points in the original release and tie the game more closely to other titles in the series. Yakuza Kiwami 2 is a remake of Yakuza 2, and is an action-adventure game set in an open world environment and played from a third-person perspective.
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